Multithreading is today's GOTO
Ask any programmer to the worst bug he ever encountered and you will very likely hear a terrible story concerning multithreading and data locks. Or maybe an issue around memory corruption or memory leakage. Two topics which are apparently hard to master for us programmers.
The latter case, memory corruption, is becoming less and less of a problem, as most modern languages come with automatic memory management. Most people see this as a step forward: it saves us a lot of trouble and results in more robust applications. Multithreading on the other hand is seen as something obvious and essential. Even more, programming languages which don’t support multithreading are seen as inferior and immature.
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